Accessible, engaging and future-ready learning experiences through emerging technologies like AR, VR and AI. Our education work spans university-level diversity training and hands-on, cross-curricular learning in schools, always designed together with the educators and communities who use it.
PTR builds immersive and hands-on learning experiences with educators, not instead of them. Independent research finds VR has a real, moderate effect on some learning objectives, and little to no effect on others, so where and how it is used matters more than the technology itself.
Everyday Inclusion is PTR's seminal three-part VR experience, live since 2018 and co-designed with Cornell University and diversity and inclusion expert Angela Winfield. It gives a first-hand experience of unconscious bias, inclusion and intersectionality, and is also available in French and German. The module has since been reused across other workplace and airline training engagements, including at Metro Trains and Etihad Airways.
Cook It is a hands-on food-education program PTR built with FoodStream Network for New York City schools, many with students from migrant backgrounds. Instead of textbooks, students prepare meals while learning nutrition, mathematics, science and cultural appreciation through cooking. Teachers and facilitators reported stronger engagement and focus, better understanding of nutritional and scientific concepts, and positive behavioural shifts, including healthier eating habits at home.
PTR's disability-awareness VR experience for Central Coast Council has also been incorporated into teacher training programs, alongside internal council staff training and CSIRO-facilitated sessions, extending its reach into education settings beyond the original community rollout.
Read the Central Coast Council case study · Government & Public Sector
Education is one of the sectors where PTR's work spans different age groups and settings: a US university partnership, a New York City schools program, and a local council's teacher-training use of a VR experience built for a different purpose. We keep those distinctions clear rather than blur them into one generic "education" claim, because the age group, the setting and what was actually delivered differ across each engagement. UNESCO's 2023 Global Education Monitoring Report on technology in education makes the same point at a policy level: digital tools should support education built on human interaction, not aim to substitute it, consistent with how PTR designs each program together with the educators and communities who deliver it.
Breaking bad news, managing a distressed student, holding a line under pressure, and a procedure practised as many times as it takes. These are rendered illustrations of the scenario patterns, not footage from a client build.
Combined effect size for VR in teacher education (moderate positive impact), strongest for content-knowledge and social-relational skills, minimal for metacognitive skills. Frontiers in Virtual Reality, 2025
Our approach to immersive training · The PTR VR Library · All industries