Answering a customer across the counter.

Our Work / Case Studies

A major bank: inclusion practised at the counter

Bank staff felt a customer being refused for his sexuality, then practised speaking up as a colleague.

The brief

Speak up when something is wrong

A major bank set out to empower its employees to take personal responsibility, to question, and to act when something does not seem right (Equal Reality case study; Equal Reality is a subsidiary of People Tech Revolution).

A customer stands across a plain service counter. A first person VR training scenario for immersive training and roleplay, seen through the headset.
A customer across a service counter.
Two people practise a service conversation. A VR training scenario for virtual reality training and simulation.
Two people practise a service conversation.
A woman stands in a bright atrium with a conversation panel in front of her, seen through the headset.
A woman faces a conversation panel.
A wheelchair user and colleague rehearse a conversation. A VR training scenario for virtual reality training and simulation.
A wheelchair user rehearses with a colleague.

Refused at the front desk, then behind it

In Finding Common Ground, staff become Jack, refused a partner gym membership with Pierre because of their sexuality, then Freddy, who works there and watches a colleague do it.

The simulation came from an employee’s lived experience, so staff could make value-based decisions and practise acting in the moment (Equal Reality).

A visitor beside an empty chair in a consultation room, for practising a first meeting. A first person AI roleplay scenario for applied AI in sensitive conversations, seen through the headset.
A visitor beside an empty chair.
A wheelchair user chairs a three-person meeting. A VR training scenario for aged care and disability services.
A wheelchair user chairs a meeting.
A supervisor talks with a student and visitor. A VR training scenario for education.
A supervisor talks with a student.

What changed

Understood, prepared, and clear on what to do

Pilot results published by Equal Reality, measured across empathy, readiness to act and knowing how to report.

Two practice partners stand at separate workshop stations. A first person VR training scenario for immersive training and roleplay, seen through the headset.
Two partners at separate stations.

From feeling it to acting on it

99.2% of the 161 participants understood and felt what it was like to be treated disrespectfully.

96% felt prepared to act if they saw this behaviour at work, and over 99% understood the reporting options open to them.

A colleague across the table, arms folded. A first person AI roleplay scenario for applied AI in sensitive conversations.
A colleague across the table, arms folded.

What this tells you

Our reading: the two roles do different jobs. Being the customer builds the feeling; being the colleague who sees it happen turns that feeling into a choice about what to do.

Close every session on the practical step, how and where to report, because that is what turns readiness into action.

A director waits in a plain meeting room. A first person VR training scenario for government and public sector, seen through the headset.
A director waits in a meeting room.
Two colleagues test a connected task. An AI roleplay scenario for digital twins.
Two colleagues test a connected task.
A participant follows a lit pathway. A first person rapid prototyping scenario for event experiences and activations, seen through the headset.
A participant follows a lit pathway.

For your organisation

Equal Reality titles, in PTR’s library

The PTR VR Library includes Equal Reality titles on race, gender and allyship, tested and reviewed independently in the Journal of New Approaches in Educational Research.

Want staff ready to speak up?

Open the contact form

Sources

The case study, the scenario and an independent review, on their own sites.

Two people compare VR Library scene cards at a table.

DEI Pilot Program Results

Equal Reality case studies

The pilot and its results.

Four people lean over a table in a dark studio, lit from below by a glowing shape resting on it.

Finding Common Ground

Equal Reality

The two scenarios staff experienced.

Light and dust fill a virtual museum hall, seen through the headset.

The use of virtual reality training to enhance empathy: software review

Iuliia Khukalenko and Daria Khanolainen, Journal of New Approaches in Educational Research, 2025, open access

An independent review that tested PTR’s VR library.

LABS DEMOS

Try what we're building.

Explore working demonstrations of immersive training, XR, AI and interactive experiences for healthcare, education, government and enterprise.

Explore Labs Demos ↗
The PRACTICE lane on PTR Labs Demos: three of its roleplay characters shown one after another in cinematic office settings, a golden-hour boardroom, a customer lounge and a dusk meeting room
PRACTICE
The PLAY lane on PTR Labs Demos: a slow moving view through three environments from the 360 Immersive Experience, a museum hall, a hospital room and a modern waterfront, animated from the experience's real 360 scenes
PLAY
The CREATE lane on PTR Labs Demos: a chibi character modelled on PTR's co-founder runs toward the camera through Scope Creep Sprint's world, leaping an office chair and a jammed printer
CREATE
The CONNECT lane: a six-person video call grid bringing a distributed organisation together, among them a woman using a wheelchair and a man dialling in from a greenhouse
CONNECT
The CONSULT lane: Simon leads an adaptive AI consultation, talking a client through a tailored recommendation shown on a tablet between them
CONSULT
The COLLABORATE lane: Leonie leads a co-design workshop at a whiteboard, mapping ideas with sticky notes while the group gathers around her
COLLABORATE
AI STUDIO DEMOS

Build and manage AI for your organisation.

See applied AI in action. Explore demos of digital twins, adaptive AI consultation and collaborative AI tools.

Explore AI Studio Demos ↗
WHAT CLIENTS SAY
Keia Hobbs, MD
PTR demonstrated a profound understanding of the intricacies of human behaviour, crucial in crafting meaningful and impactful experiences. I wholeheartedly endorse PTR and their commitment to creating impactful experiences.
Keia Hobbs, MD
Assistant Dean of Graduate Medical Education, University of Illinois Chicago
Martine McCash
Over the past six months, XRHealth Australia has worked closely with People Tech Revolution to co-design innovative immersive applications... supporting workplace mental health and recovery in the transport industry. Simon and his team have been exceptional collaborators: creative, responsive and genuinely committed to human-centred design. Their ability to understand clinical and operational needs and translate complex ideas into safe, realistic VR environments has made the partnership both productive and enjoyable. Together, we are developing practical, evidence-informed tools that build confidence, resilience and coping strategies through structured, real-world scenarios. I highly recommend People Tech Revolution as a trusted technology partner.
Martine McCash
Vice President - Services, XRHealth Australia
Sally Wagnon
From the initial concept discussions to the final execution, PTR demonstrated a commitment to guiding us through what was completely new territory. Their approach was structured and transparent and they always let us know what was achievable given the timeframe and budget.
Sally Wagnon
Senior Campaign Manager, 89 Degrees East
Nic Barry
I don't think role plays will ever cut it again in this space. Participants are able to empathise and discuss the experiences... with detail that just wouldn't be possible without actually experiencing it themselves.
Nic Barry
Digital Learning & Organisational Capability, Domain Group
Rhonda Brighton-Hall
They jump back, step away, they gasp, they try to find their voice, they ask to be included and when dismissed, they physically shrink. And when they can't do any of those things, the learning sticks and the real conversations begin.
Rhonda Brighton-Hall
CEO, MWAH - Making Work Human Again
Sean Hunter
Working with the PTR team has been great and I look forward to continuing the relationship and developing more VR training.
Sean Hunter
Director of Systems Transformation, Mater and Mater Education
Christine Mudavanhu
We work together with People Tech Revolution to codesign experiences and we are both committed to creating psychologically safe environments and workspaces.
Christine Mudavanhu
Founder and Principal Consultant, Utano Global
SWGJ Program Lead
VR will be a game changer, helping us create ongoing opportunities for deliberate and safe practice following the live workshop experience.
SWGJ Program Lead
Speaking with Good Judgement Program Lead, Mater Education
Built with organisations around the world.
Amazon Abinbev Domain Group Nsw Police Force State Farm Uic Austrade Colorado College Douglas Partners Htc Lake Michigan College Montana State University Optus Accelerator Enterprising Women Procter Gamble Games Done Legit Central Coast Council Thales Valdosta State University Advance Queensland Salesforce Amazon Abinbev Domain Group Nsw Police Force State Farm Uic Austrade Colorado College Douglas Partners Htc Lake Michigan College Montana State University Optus Accelerator Enterprising Women Procter Gamble Games Done Legit Central Coast Council Thales Valdosta State University Advance Queensland Salesforce
Exxonmobil Google Cornell University Royal Australian Navy Gsk Jpmorgan Booz Allen Coachella Georgian College King Wood Mallesons Macquarie Johns Hopkins University Ntuc Income Pomfret School Qut Pwc Servicenow University Of Colorado Watermark Telstra Foundation Enterprising Me Exxonmobil Google Cornell University Royal Australian Navy Gsk Jpmorgan Booz Allen Coachella Georgian College King Wood Mallesons Macquarie Johns Hopkins University Ntuc Income Pomfret School Qut Pwc Servicenow University Of Colorado Watermark Telstra Foundation Enterprising Me
Mayo Clinic Etihad Airways Commonwealth Bank Mater Viacom Cbs University Of Illinois Bcg Charles Darwin University Ibm Nyc Department Of Education Mcci Intel Nsw Family Community Services Port Macquarie Hastings Council Queensland Government Singularity University Southern New Hampshire University University Of Twente Woodside 89 Degrees East Mayo Clinic Etihad Airways Commonwealth Bank Mater Viacom Cbs University Of Illinois Bcg Charles Darwin University Ibm Nyc Department Of Education Mcci Intel Nsw Family Community Services Port Macquarie Hastings Council Queensland Government Singularity University Southern New Hampshire University University Of Twente Woodside 89 Degrees East
Simon Lowe in conversation, hands raised mid-sentence in an armchair
Didymo

Talk to Us.

Schedule an Intro Call