Bank staff felt a customer being refused for his sexuality, then practised speaking up as a colleague.
The brief
A major bank set out to empower its employees to take personal responsibility, to question, and to act when something does not seem right (Equal Reality case study; Equal Reality is a subsidiary of People Tech Revolution).
In Finding Common Ground, staff become Jack, refused a partner gym membership with Pierre because of their sexuality, then Freddy, who works there and watches a colleague do it.
The simulation came from an employee’s lived experience, so staff could make value-based decisions and practise acting in the moment (Equal Reality).
What changed
Pilot results published by Equal Reality, measured across empathy, readiness to act and knowing how to report.
99.2% of the 161 participants understood and felt what it was like to be treated disrespectfully.
96% felt prepared to act if they saw this behaviour at work, and over 99% understood the reporting options open to them.
Our reading: the two roles do different jobs. Being the customer builds the feeling; being the colleague who sees it happen turns that feeling into a choice about what to do.
Close every session on the practical step, how and where to report, because that is what turns readiness into action.
For your organisation
The PTR VR Library includes Equal Reality titles on race, gender and allyship, tested and reviewed independently in the Journal of New Approaches in Educational Research.
Want staff ready to speak up?
The case study, the scenario and an independent review, on their own sites.

The pilot and its results.

The two scenarios staff experienced.

An independent review that tested PTR’s VR library.
Bank staff felt a customer being refused for his sexuality, then practised speaking up as a colleague.
The brief
A major bank set out to empower its employees to take personal responsibility, to question, and to act when something does not seem right (Equal Reality case study; Equal Reality is a subsidiary of People Tech Revolution).
In Finding Common Ground, staff become Jack, refused a partner gym membership with Pierre because of their sexuality, then Freddy, who works there and watches a colleague do it.
The simulation came from an employee’s lived experience, so staff could make value-based decisions and practise acting in the moment (Equal Reality).
What changed
Pilot results published by Equal Reality, measured across empathy, readiness to act and knowing how to report.
99.2% of the 161 participants understood and felt what it was like to be treated disrespectfully.
96% felt prepared to act if they saw this behaviour at work, and over 99% understood the reporting options open to them.
Our reading: the two roles do different jobs. Being the customer builds the feeling; being the colleague who sees it happen turns that feeling into a choice about what to do.
Close every session on the practical step, how and where to report, because that is what turns readiness into action.
For your organisation
The PTR VR Library includes Equal Reality titles on race, gender and allyship, tested and reviewed independently in the Journal of New Approaches in Educational Research.
Want staff ready to speak up?
The case study, the scenario and an independent review, on their own sites.

The pilot and its results.

The two scenarios staff experienced.

An independent review that tested PTR’s VR library.