Participants swap positions during a staged roleplay.

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Choosing an immersive or AI roleplay training provider

Four kinds of provider sell practice for hard conversations. What each one is, who offers it, and what to ask.

The search

Three demos, three different things

A headset library, an AI character in a browser and a classroom course can all be sold as roleplay training. They solve different problems and often overlap, so name yours before the demos start.

A customer stands across a plain service counter. A first person VR training scenario for immersive training and roleplay, seen through the headset.
A customer across a service counter.
A colleague seated across a meeting table, for practising feedback. A first person AI roleplay scenario for applied AI in sensitive conversations, seen through the headset.
A colleague across a meeting table.
A teacher faces two seated participants. A VR training scenario for justice and community services.
A trainer faces a small seated class.

Type one

Ready-made immersive libraries

A catalogue of scenarios you license and run on headsets, often on a laptop too. Some also let you shape scenarios of your own, so ask how far each one goes.

A woman stands in a bright atrium with a conversation panel in front of her, seen through the headset.
A woman faces a conversation panel.

Workplace conversations

Bodyswaps offers AI roleplays on VR headsets, PC and mobile, with a no-code template for your own. Cornerstone offers immersive role-play modules on VR and desktop. Strivr trains frontline workers in VR, and in real time through smart glasses.

A simulated aged-care hallway. A man in his mid-eighties stands holding the rail as a carer wearing the headset approaches.
A carer walks beside an unsettled resident.

Aged care and disability

Embodied Labs makes first-person VR for aging care training. Dementia Australia runs EDIE, a simulation of living with dementia, and D-Esc, VR de-escalation training for aged care staff, as facilitated workshops.

Type two

AI roleplay platforms in the browser

Staff talk with an AI character on a laptop or phone and get feedback straight away. No headset needed; ask how much of the scenario you can shape.

Two people review feedback shapes beside the desk. An AI roleplay scenario for AI roleplay and practice.
An educator points something out to a trainee.

Workplace and sales conversations

Mursion pairs AI-powered simulations with expert coaching. Virti lets teams build scenarios for AI Virtual Humans without code. Second Nature focuses on sales roleplays, and Yoodli on communication practice.

A headset-wearing practitioner raises a hand to begin. An AI roleplay scenario for AI roleplay and practice.
A staff member starts another attempt.

Presentations and health education

VirtualSpeech runs in a browser or on a Meta Quest, with ready-made and custom scenarios. SimConverse, with an office in Sydney, builds avatar conversations for nursing, pharmacy and other health courses.

Type three

Studios that build it with you

A studio designs the scenario around your people and your situations. More work up front; the result reflects your workplace and can be run again.

Four people lean over a table in a dark studio, lit from below by a glowing shape resting on it.
Four people lean over a lit table.

Immersive studios

Start Beyond, with its head office in Sydney, builds VR and AR training and sells ready-made titles such as Minaca VR for aggressive customers. SimX offers multiplayer VR medical simulation from a marketplace or built to order. SweetRush designs custom eLearning and immersive training.

A facilitator briefs participants in a workshop room.
A group gathers for a briefing.

Defence and government

Moth+Flame builds headset VR training, including custom scenarios, for defence and government agencies.

People Tech Revolution

PTR builds custom VR and AI roleplay scenarios from an organisation’s own situations, and licenses ready-made titles through the PTR VR Library.

Type four

Classroom de-escalation programs

Certified instructors teach verbal and physical skills in a room, often with online modules alongside. Check whether your rules call for physical intervention training, and how it must be assessed.

A plumbing instructor briefs two trainees outside. A VR training scenario for education.
An instructor briefs two trainees on site.

Instructor-led programs

Crisis Prevention Institute, Maybo and The Mandt System run instructor-led de-escalation training with online or blended options, and MOAB runs de-escalation training programs. CPI training alternatives compares them in more detail.

Before you choose

Questions to ask any provider

The answers separate the four types faster than a demo does.

A participant discusses an XR rehearsal with a facilitator.
Talking it through after the scene.

About the scenario

Whose situations are in it, the provider’s or yours? Can you change what a character says? Does it run without a headset?

About the result

What does the debrief look like, and who runs it? What record comes out, and where is the data kept?

A wheelchair user and colleague rehearse a conversation. A VR training scenario for virtual reality training and simulation.
A wheelchair user rehearses with a colleague.

About cost and ownership

Is the price published? Virti, VirtualSpeech, Yoodli and The Mandt System publish some prices on their own sites, and Dementia Australia’s D-Esc is free to eligible users while funded. For others, check the site or ask. Who owns a scenario built for you?

Fit

Match the type to the job

The types overlap, and one organisation can use more than one.

A simulated bright paediatric treatment room, coloured shapes on the wall. An allied-health clinician in the headset crouches to a seven year old girl's height, her mother beside her.
A clinician crouches to a child’s height.

Pick by the job

Need hands-on physical skills assessed? Look at classroom programs. Many staff practising calls on laptops? Look at browser AI platforms. A common topic, ready to license? Look at libraries. Your own wards, counters or clients in the scene? Look at studios.

Comparing training providers?

Open the contact form

Sources

Each provider on its own site, as read in September 2026. Descriptions change: check the current page before you buy.

Light and dust fill a virtual museum hall, seen through the headset.

Platforms

Bodyswaps

The headsets, computers and phones it runs on.

Two people compare VR Library scene cards at a table.

Immersive learning

Cornerstone

Role-play modules on VR and desktop devices.

A woman stands on an empty open-plan office floor, a band of sound curving around her as she speaks.

Strivr

Strivr

Frontline training in VR and through smart glasses.

A man waits at the triage bay counter. A first person VR training scenario for healthcare, seen through the headset.

Embodied Labs

Embodied Labs

First-person VR for aging and disability care training.

A facilitator turns over a feedback card. A VR training scenario for AI training and roleplay.

Enabling EDIE

Dementia Australia

A VR simulation of living with dementia, delivered onsite.

A coach and learner arrange markers. A VR training scenario for AI training and roleplay.

D-Esc

Dementia Australia

VR de-escalation training for aged care staff.

A man stands on an empty open-plan office floor beside a stack of glowing message panels.

Mursion

Mursion

AI-powered simulations with expert coaching.

Two practice partners stand at separate workshop stations. A first person VR training scenario for immersive training and roleplay, seen through the headset.

Virti

Virti

AI Virtual Humans and a no-code scenario builder.

A colleague across the table, arms folded. A first person AI roleplay scenario for applied AI in sensitive conversations.

Second Nature

Second Nature

AI role plays and coaching for sales teams.

Two people practise a service conversation. A VR training scenario for virtual reality training and simulation.

Yoodli

Yoodli

AI roleplay coaching for communication skills.

A player stands between two exits. A first person rapid prototyping scenario for games and interactive experiences, seen through the headset.

VirtualSpeech

VirtualSpeech

Browser and Meta Quest practice with ready-made scenarios.

A customer stands across a plain service counter. A first person VR training scenario for immersive training and roleplay, seen through the headset.

SimConverse

SimConverse

Avatar conversations for health courses.

A colleague seated across a meeting table, for practising feedback. A first person AI roleplay scenario for applied AI in sensitive conversations, seen through the headset.

Start Beyond

Start Beyond

Custom and ready-made VR and AR training.

A simulated aged-care hallway. A man in his mid-eighties stands holding the rail as a carer wearing the headset approaches.

Minaca VR

Start Beyond

VR training for handling aggressive customers.

A simulated bright paediatric treatment room, coloured shapes on the wall. An allied-health clinician in the headset crouches to a seven year old girl's height, her mother beside her.

About SimX

SimX

Multiplayer VR medical simulation.

Four people lean over a table in a dark studio, lit from below by a glowing shape resting on it.

Extended reality solutions

SweetRush

Custom immersive training.

A facilitator briefs participants in a workshop room.

Moth+Flame

Moth+Flame

Headset VR training, including custom scenarios.

A teacher faces two seated participants. A VR training scenario for justice and community services.

Nonviolent Crisis Intervention

Crisis Prevention Institute

Instructor-led de-escalation training.

A plumbing instructor briefs two trainees outside. A VR training scenario for education.

MOAB Training International

MOAB

De-escalation programs, classroom and online.

A participant discusses an XR rehearsal with a facilitator.

Maybo

Maybo

Classroom, eLearning and virtual classroom training.

A wheelchair user and colleague rehearse a conversation. A VR training scenario for virtual reality training and simulation.

Relational, Conceptual and Technical

The Mandt System

Program levels and published instructor certification prices.

LABS DEMOS

Try what we're building.

Explore working demonstrations of immersive training, XR, AI and interactive experiences for healthcare, education, government and enterprise.

Explore Labs Demos ↗
The PRACTICE lane on PTR Labs Demos: three of its roleplay characters shown one after another in cinematic office settings, a golden-hour boardroom, a customer lounge and a dusk meeting room
PRACTICE
The PLAY lane on PTR Labs Demos: a slow moving view through three environments from the 360 Immersive Experience, a museum hall, a hospital room and a modern waterfront, animated from the experience's real 360 scenes
PLAY
The CREATE lane on PTR Labs Demos: a chibi character modelled on PTR's co-founder runs toward the camera through Scope Creep Sprint's world, leaping an office chair and a jammed printer
CREATE
The CONNECT lane: a six-person video call grid bringing a distributed organisation together, among them a woman using a wheelchair and a man dialling in from a greenhouse
CONNECT
The CONSULT lane: Simon leads an adaptive AI consultation, talking a client through a tailored recommendation shown on a tablet between them
CONSULT
The COLLABORATE lane: Leonie leads a co-design workshop at a whiteboard, mapping ideas with sticky notes while the group gathers around her
COLLABORATE
AI STUDIO DEMOS

Build and manage AI for your organisation.

See applied AI in action. Explore demos of digital twins, adaptive AI consultation and collaborative AI tools.

Explore AI Studio Demos ↗
WHAT CLIENTS SAY
Keia Hobbs, MD
PTR demonstrated a profound understanding of the intricacies of human behaviour, crucial in crafting meaningful and impactful experiences. I wholeheartedly endorse PTR and their commitment to creating impactful experiences.
Keia Hobbs, MD
Assistant Dean of Graduate Medical Education, University of Illinois Chicago
Martine McCash
Over the past six months, XRHealth Australia has worked closely with People Tech Revolution to co-design innovative immersive applications... supporting workplace mental health and recovery in the transport industry. Simon and his team have been exceptional collaborators: creative, responsive and genuinely committed to human-centred design. Their ability to understand clinical and operational needs and translate complex ideas into safe, realistic VR environments has made the partnership both productive and enjoyable. Together, we are developing practical, evidence-informed tools that build confidence, resilience and coping strategies through structured, real-world scenarios. I highly recommend People Tech Revolution as a trusted technology partner.
Martine McCash
Vice President - Services, XRHealth Australia
Sally Wagnon
From the initial concept discussions to the final execution, PTR demonstrated a commitment to guiding us through what was completely new territory. Their approach was structured and transparent and they always let us know what was achievable given the timeframe and budget.
Sally Wagnon
Senior Campaign Manager, 89 Degrees East
Nic Barry
I don't think role plays will ever cut it again in this space. Participants are able to empathise and discuss the experiences... with detail that just wouldn't be possible without actually experiencing it themselves.
Nic Barry
Digital Learning & Organisational Capability, Domain Group
Rhonda Brighton-Hall
They jump back, step away, they gasp, they try to find their voice, they ask to be included and when dismissed, they physically shrink. And when they can't do any of those things, the learning sticks and the real conversations begin.
Rhonda Brighton-Hall
CEO, MWAH - Making Work Human Again
Sean Hunter
Working with the PTR team has been great and I look forward to continuing the relationship and developing more VR training.
Sean Hunter
Director of Systems Transformation, Mater and Mater Education
Christine Mudavanhu
We work together with People Tech Revolution to codesign experiences and we are both committed to creating psychologically safe environments and workspaces.
Christine Mudavanhu
Founder and Principal Consultant, Utano Global
SWGJ Program Lead
VR will be a game changer, helping us create ongoing opportunities for deliberate and safe practice following the live workshop experience.
SWGJ Program Lead
Speaking with Good Judgement Program Lead, Mater Education
Built with organisations around the world.
Amazon Abinbev Domain Group Nsw Police Force State Farm Uic Austrade Colorado College Douglas Partners Htc Lake Michigan College Montana State University Optus Accelerator Enterprising Women Procter Gamble Games Done Legit Central Coast Council Thales Valdosta State University Advance Queensland Salesforce Amazon Abinbev Domain Group Nsw Police Force State Farm Uic Austrade Colorado College Douglas Partners Htc Lake Michigan College Montana State University Optus Accelerator Enterprising Women Procter Gamble Games Done Legit Central Coast Council Thales Valdosta State University Advance Queensland Salesforce
Exxonmobil Google Cornell University Royal Australian Navy Gsk Jpmorgan Booz Allen Coachella Georgian College King Wood Mallesons Macquarie Johns Hopkins University Ntuc Income Pomfret School Qut Pwc Servicenow University Of Colorado Watermark Telstra Foundation Enterprising Me Exxonmobil Google Cornell University Royal Australian Navy Gsk Jpmorgan Booz Allen Coachella Georgian College King Wood Mallesons Macquarie Johns Hopkins University Ntuc Income Pomfret School Qut Pwc Servicenow University Of Colorado Watermark Telstra Foundation Enterprising Me
Mayo Clinic Etihad Airways Commonwealth Bank Mater Viacom Cbs University Of Illinois Bcg Charles Darwin University Ibm Nyc Department Of Education Mcci Intel Nsw Family Community Services Port Macquarie Hastings Council Queensland Government Singularity University Southern New Hampshire University University Of Twente Woodside 89 Degrees East Mayo Clinic Etihad Airways Commonwealth Bank Mater Viacom Cbs University Of Illinois Bcg Charles Darwin University Ibm Nyc Department Of Education Mcci Intel Nsw Family Community Services Port Macquarie Hastings Council Queensland Government Singularity University Southern New Hampshire University University Of Twente Woodside 89 Degrees East
Simon Lowe in conversation, hands raised mid-sentence in an armchair
Didymo

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