A frontline officer wearing a headset stands behind a public service counter, facing a simulated member of the public who leans in, agitated, practising de-escalation.

XR

Occupational violence and aggression training that staff practise

Health, care and public-facing staff rehearse the moment a patient, client or visitor turns aggressive, before it happens on shift.

The moment

Aggression arrives as a person, mid-shift

A man demands to be seen, now. A resident living with dementia pushes help away. A client in crisis raises his voice at the desk. Occupational violence and aggression (OVA) training, called workplace violence prevention in the United States, prepares staff for these moments.

A simulated aged-care hallway. A man in his mid-eighties stands holding the rail as a carer wearing the headset approaches.
A carer approaches a resident in the hallway.
A caseworker wearing a headset sits at a desk across from a simulated distressed client holding his head.
A client, head in hands, across the desk.
A community nurse greets an older woman. A VR training scenario for healthcare.
A community nurse waits at a client’s door.

What regulators ask

The same skills, named in every market

Health regulators in Australia, the United States and Canada describe one core: read the warning signs, de-escalate, stay safe, and practise.

A team leader discusses escalation with a colleague. A VR training scenario for cross-sector.
A team leader talks through an escalation.

Australia

The NSW Healthcare and social assistance industry Code of Practice asks for training in early warning signs of violent behaviour from patients and visitors, de-escalation techniques, personal safety, and specific care needs such as dementia and mental health conditions.

Victoria’s OVA training guidance adds roles in Code Grey and Code Black responses, and incident reporting. See occupational violence rules across Australia.

A headset-wearing coach leans towards their practice partner. An AI roleplay scenario for AI roleplay and practice.
Practice with a partner, face to face.

United States

California’s health care standard requires an opportunity to practise the techniques with co-workers, including a meeting to debrief the practice session. Nevada wrote the same practice and debrief into its statute, and Washington names hands-on practice or role play.

Accredited hospitals also meet the Joint Commission’s workplace violence performance goal, which requires training at hire, annually and whenever the program changes.

Three people arrange tiles for an AI workflow. An AI roleplay scenario for custom AI experiences.
Three people arrange tiles for an AI workflow.

Canada

Federal harassment and violence prevention regulations require training specific to the culture, conditions and activities of the work place.

Where training fits

Redesign the work first, then train for what remains

The NSW code ranks training among the least effective controls, because it relies on human behaviour, and pairs it with stronger ones. So the training has to change behaviour, and show that it did.

A coach and learner arrange markers. A VR training scenario for AI training and roleplay.
Reviewing an attempt against clear goals.

Goals you can measure

Victoria’s evaluation framework for OVA training asks whether programs have clearly defined goals and measurable outcomes, and whether delivery is evidence based, cost effective and reflects local need.

Practice gives you something to measure: who rehearsed, which situations, and what changed between attempts.

How practice meets it

Rehearse the conversation, then debrief it

Staff step into the situation in a VR headset or with an AI roleplay partner in a browser, respond in their own words, and go again.

A visitor gestures beside a service counter. A first person VR training scenario for AI training and roleplay, seen through the headset.
A visitor at a counter, in the headset.
A headset-wearing practitioner raises a hand to begin. An AI roleplay scenario for AI roleplay and practice.
Starting the scenario again, straight away.
A facilitator turns over a feedback card. A VR training scenario for AI training and roleplay.
A facilitator talks through what happened.
An intake worker speaks with a young woman. A VR training scenario for justice and community services.
An intake conversation, rehearsed before the shift.

Built from your incident reports

Scenarios come from the situations your staff name: the family at the desk after a fall, the patient in withdrawal, the visitor who will not leave.

Each attempt leaves a record of who practised what, and how often, for your educators to sign off.

A bail support worker sits opposite a man. A VR training scenario for justice and community services.
A bail support worker sits opposite a man.

One method, every setting

It runs in hospitals, aged care, disability support and community services.

Proof

Mater Education rehearses hard conversations this way

Mater staff practise speaking up inside recreations of their own hospital rooms. Read the Mater case study.

An older woman wearing a VR headset stands face to face with a nurse in Mater scrubs, both with their hands raised, in a simulated hospital room.
A trainee and nurse, hands raised, mid-scene.

Say it, hear it back, try again

After each scenario, staff record their response, replay it and rate their confidence before going again, in private.

Mater’s own facilitators now run the program. They reported that staff felt safer and more confident, in the sessions and afterwards at work.

The research and evidence behind PTR’s work sets out each study and evaluation.

Questions

What buyers ask about OVA training

Short answers for health, care and frontline services.

A young man stands with hands covering his eyes at an after-hours crisis service desk; a night worker wearing the headset stands opposite, rehearsing a crisis conversation.
A crisis conversation at an after-hours desk.

Is OVA training the same as workplace violence prevention training?

They describe the same need. Australia says occupational violence and aggression; the United States says workplace violence prevention. Both cover de-escalation, personal safety and reporting.

A financial counsellor speaks with an older man. A VR training scenario for justice and community services.
A financial counsellor speaks with an older man.

How does OVA training relate to de-escalation training?

De-escalation training is one part of it. OVA training adds warning signs, personal safety, emergency response roles and reporting.

A man waits at the legal aid counter. A first person VR training scenario for justice and community services, seen through the headset.
A man at the legal aid counter, seen through the headset.

Does VR practice count?

Regulators name the topics and, in several US states, practice with a debrief. A VR or AI roleplay scenario delivers both, with a record of each attempt.

A facilitator faces two young men spaced apart. A first person VR training scenario for justice and community services, seen through the headset.
A facilitator faces two young men.

Where does OVA sit among psychosocial hazards?

Aggression from patients, clients and the public is one of the psychosocial hazards employers must manage. Victoria’s psychological health regulations name aggression or violence as an example.

Managing occupational violence in health or care?

Open the contact form

Sources

Each rule in full, on the regulator’s own site.

A team leader discusses escalation with a colleague. A VR training scenario for cross-sector.

Healthcare and social assistance industry Code of Practice

SafeWork NSW

Training in warning signs, de-escalation, personal safety and specific care needs, and where training sits among the controls.

A simulated aged-care hallway. A man in his mid-eighties stands holding the rail as a carer wearing the headset approaches.

Occupational violence and aggression training

Victorian Department of Health

Risk assessment, de-escalation, Code Grey and Code Black roles, and incident reporting.

A coach and learner arrange markers. A VR training scenario for AI training and roleplay.

Evaluating occupational violence and aggression training

Victorian Department of Health

Clearly defined goals and measurable outcomes for OVA training in health services.

A headset-wearing coach leans towards their practice partner. An AI roleplay scenario for AI roleplay and practice.

Workplace Violence Prevention in Health Care

California Code of Regulations, Title 8

Practice with co-workers and a meeting to debrief the practice session.

A facilitator turns over a feedback card. A VR training scenario for AI training and roleplay.

Occupational Safety and Health

Nevada Revised Statutes

Practice with the people a worker works with, and a debrief of each practice session.

A headset-wearing practitioner raises a hand to begin. An AI roleplay scenario for AI roleplay and practice.

Violence prevention training in health care settings

Revised Code of Washington

Strategies to prevent physical harm with hands-on practice or role play.

A caseworker wearing a headset sits at a desk across from a simulated distressed client holding his head.

Preventing workplace violence

The Joint Commission

Training at hire, annually and whenever the program changes, for accredited hospitals.

An intake worker speaks with a young woman. A VR training scenario for justice and community services.

Work Place Harassment and Violence Prevention Regulations

Justice Laws, Government of Canada

Training specific to the culture, conditions and activities of the work place.

A young man stands with hands covering his eyes at an after-hours crisis service desk; a night worker wearing the headset stands opposite, rehearsing a crisis conversation.

Occupational Health and Safety (Psychological Health) Regulations

Victorian legislation

Names aggression or violence among the psychosocial hazards an employer must control.

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WHAT CLIENTS SAY
Keia Hobbs, MD
PTR demonstrated a profound understanding of the intricacies of human behaviour, crucial in crafting meaningful and impactful experiences. I wholeheartedly endorse PTR and their commitment to creating impactful experiences.
Keia Hobbs, MD
Assistant Dean of Graduate Medical Education, University of Illinois Chicago
Martine McCash
Over the past six months, XRHealth Australia has worked closely with People Tech Revolution to co-design innovative immersive applications... supporting workplace mental health and recovery in the transport industry. Simon and his team have been exceptional collaborators: creative, responsive and genuinely committed to human-centred design. Their ability to understand clinical and operational needs and translate complex ideas into safe, realistic VR environments has made the partnership both productive and enjoyable. Together, we are developing practical, evidence-informed tools that build confidence, resilience and coping strategies through structured, real-world scenarios. I highly recommend People Tech Revolution as a trusted technology partner.
Martine McCash
Vice President - Services, XRHealth Australia
Sally Wagnon
From the initial concept discussions to the final execution, PTR demonstrated a commitment to guiding us through what was completely new territory. Their approach was structured and transparent and they always let us know what was achievable given the timeframe and budget.
Sally Wagnon
Senior Campaign Manager, 89 Degrees East
Nic Barry
I don't think role plays will ever cut it again in this space. Participants are able to empathise and discuss the experiences... with detail that just wouldn't be possible without actually experiencing it themselves.
Nic Barry
Digital Learning & Organisational Capability, Domain Group
Rhonda Brighton-Hall
They jump back, step away, they gasp, they try to find their voice, they ask to be included and when dismissed, they physically shrink. And when they can't do any of those things, the learning sticks and the real conversations begin.
Rhonda Brighton-Hall
CEO, MWAH - Making Work Human Again
Sean Hunter
Working with the PTR team has been great and I look forward to continuing the relationship and developing more VR training.
Sean Hunter
Director of Systems Transformation, Mater and Mater Education
Christine Mudavanhu
We work together with People Tech Revolution to codesign experiences and we are both committed to creating psychologically safe environments and workspaces.
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Founder and Principal Consultant, Utano Global
SWGJ Program Lead
VR will be a game changer, helping us create ongoing opportunities for deliberate and safe practice following the live workshop experience.
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