---
title: "Meta Quest 3 and Quest 3S for training: what a program needs"
description: "Which PTR programs run on Meta Quest 3 and Quest 3S, what the headset does in a real room, what a fleet needs, and who chooses it."
canonical: https://peopletechrevolution.com/xr/devices/meta-quest-3
---

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     canonical document; this file is the same words without the markup. -->

[XR](https://peopletechrevolution.com/xr) / [Headsets and devices](https://peopletechrevolution.com/xr/devices) / Meta Quest 3 and Quest 3S

# Meta Quest 3 and Quest 3S for training programs

The standalone headset most of PTR’s ready-to-run titles ship on: VR with the room replaced, or mixed reality with the room kept.

In a real room

## The headset in the training room

No PC, no cable, no tracking towers: a Quest goes on, the scenario loads, and the debrief happens in the same room.

A nurse raises her hands in a ward corridor.

An office scenario for practising conversation.

An atrium scenario, hands free at the sides.

Programs

## Which programs run on it

The conversations a team comes to rehearse, on the headset it can buy this week.

A learner selects a role-play object.

### The PTR VR Library, and every custom VR build

[PTR VR Library](https://peopletechrevolution.com/xr/ptr-vr-library) titles run on standalone headsets such as Meta Quest, so [bias and inclusion](https://peopletechrevolution.com/training/bias-and-inclusion), [de-escalation](https://peopletechrevolution.com/training/de-escalation) and [speaking up for safety](https://peopletechrevolution.com/training/speaking-up-for-safety) programs run here in a facilitated workshop. A custom build sets the same practice in recreations of your own rooms.

A spatial mesh forms over the room.

### What it does in a real room

Quest 3 and Quest 3S carry "Full color passthrough (4MP, 18 PPD)" in Meta’s own comparison, so a scenario can keep the real ward or depot in view and add the counterpart to it. Quest 3 shows "2064 x 2208 pixels per eye"; Quest 3S "1832x1920 pixels per eye", with the same processor.

Which reality fits a given moment is the question [VR, AR or MR](https://peopletechrevolution.com/learn/xr/vr-vs-ar-vs-mr) answers.

The fleet

## What a fleet needs

Sessions run in turns, so a group needs fewer headsets than people, and the count is agreed at planning.

A headset session beside the equipment trolley.

### Accounts, a device manager and a charging routine

Meta states that "Meta Quest commercial devices are no longer available for sale" and that existing customers keep Meta Horizon managed services for Quest 3 and 3S until 4 January 2030 ([Meta for Work](https://www.meta.com/meta-for-work)). A consumer Quest 3 or 3S under a device manager such as [ArborXR](https://arborxr.com/) is the current path; [headsets and equipment](https://peopletechrevolution.com/training/headsets-and-equipment) lists the IT questions to settle before the kit arrives.

A facilitator briefs participants in a workshop room.

### Who chooses it

Educators and safety leads who want a headset their own facilitator can run, a price of admission the budget already understands, and a title that is ready on the day. Quest 3S suits a larger fleet of the same scenario; Quest 3 suits a program where sharper text and a wider view matter.

[L&D leaders](https://peopletechrevolution.com/training/for-learning-and-development-leaders) and [safety leads](https://peopletechrevolution.com/training/for-safety-and-wellbeing-leads) describe the fit from their side.

What PTR ships

## What PTR ships on it

The Library titles ship here, and a custom build in Unity or Unreal Engine lands on the same headset.

A man in a lift lobby, hand raised mid-request.

### Library titles, and custom builds in Unity and Unreal Engine

[Everyday Inclusion](https://peopletechrevolution.com/xr/ptr-vr-library/everyday-inclusion), [Lift VR](https://peopletechrevolution.com/xr/ptr-vr-library/lift-vr) and their siblings run standalone; an [XR fast build](https://peopletechrevolution.com/fast-builds/xr-ar-mr-vr-builds) puts a working version of your own scenario on a Quest before production begins, so the people who will use it decide on something they have stood in.

Compare it with

## Sibling devices, each on its own page

[Meta Quest Pro: eye and face tracking](https://peopletechrevolution.com/xr/devices/meta-quest-pro)
[Apple Vision Pro: the room kept in view](https://peopletechrevolution.com/xr/devices/apple-vision-pro)
[PICO: enterprise fleets and education](https://peopletechrevolution.com/xr/devices/pico)
[Every headset and device, compared](https://peopletechrevolution.com/xr/devices)

Questions

## What do buyers ask about Meta Quest 3 and Quest 3S?

Short answers, each with a link to the page that answers in full.

Inspecting the headset lenses.

### Do we buy Quest 3 or Quest 3S?

Both run the same titles and the same passthrough. Choose Quest 3 where a scenario relies on reading text or a wide view; choose Quest 3S where the fleet is large and the scenarios are short conversations. PTR agrees suitable hardware with you when a session is planned.

Testing hand tracking, a coach watching.

### Do learners need controllers?

Library scenarios use limited controller input, and a headset can run hand tracking where a build supports it. Seated, slower-paced experiences suit most people, and glasses can usually stay on. [How a pilot runs](https://peopletechrevolution.com/training/how-a-pilot-runs) covers the setup on the day.

A clinical scenario for practising conversation.

### How do we clean a headset between learners?

Meta’s care steps, a dry microfibre cloth and a washed facial interface, plus what an Australian health guideline adds for shared clinical use, are set out on [headsets and equipment](https://peopletechrevolution.com/training/headsets-and-equipment).

A participant and facilitator talk after a run.

### Start with the headsets you have

Tell us how many Quests your team owns, where sessions will run and how large a group is. [Talk to us](https://peopletechrevolution.com/talk-to-us) or [book a time with our team](https://calendly.com/simon-ptrvr/30min?utm_content=xrdevquest3).

Planning a program on Meta Quest?

[Open the contact form](https://peopletechrevolution.com/xr/devices/meta-quest-3#contact)
Ask our CEO Simon Lowe’s Digital Twin a question
[Schedule an Intro Call](https://calendly.com/simon-ptrvr/30min?utm_content=xrdevquest3)

Related pages

- [XR at PTR](https://peopletechrevolution.com/xr)

- [Headsets & devices](https://peopletechrevolution.com/xr/devices)

- [Headsets & equipment for a session](https://peopletechrevolution.com/training/headsets-and-equipment)

- [Virtual reality at PTR](https://peopletechrevolution.com/xr/virtual-reality)

- [PTR VR Library](https://peopletechrevolution.com/xr/ptr-vr-library)

- [How a pilot runs](https://peopletechrevolution.com/training/how-a-pilot-runs)

- [XR builds](https://peopletechrevolution.com/fast-builds/xr-ar-mr-vr-builds)

## Sources

Each manufacturer statement at its source.

### [Compare Meta Quest headsets](https://www.meta.com/quest/compare/)

Meta

Resolution, passthrough and processor for Quest 3 and Quest 3S, in the maker’s words.

### [Meta for Work](https://www.meta.com/meta-for-work)

Meta

Commercial Quest devices no longer sold; managed services to 4 January 2030.

### [People Tech Revolution on ArborXR](https://arborxr.com/content-creator/people-tech-revolution/)

ArborXR

Device support listed for HTC, Meta and PICO.
